Oh hey! Updates with battle sprites! That's good, right? No...

View previous topic View next topic Go down

Oh hey! Updates with battle sprites! That's good, right? No...

Post  Superkamote on Tue Jul 30, 2013 9:27 pm

http://forums.spiralknights.com/en/node/84873

Item Changes
- Loot now drops for each member of a party and each party member must pick up their own loot. You now will earn the exact same amount of loot in a party as you do solo, so party up!
- 2 star materials and higher now only drop from a specific monster family.
- Removed decay timer for crowns and heat
- Extended decay timer for hearts
- Players can no longer drop vials and capsules they acquire in the Clockworks
- Some rare monsters now have a chance to drop new items.
- All missions have been updated with new mission rewards.

FUCKING LAME! now there's no more reason to go with parties anymore.

"but, but, you'll use energy when you revive. atleast your party members can revive you if you go down for free, right?"

NOPE

New Revive System
- All knights now have an Emergency Revive mechanism built into their armor that will revive them shortly after falling in combat once per floor. An ER only restores all the red health pips you have, but no more.
- If a knight is brought to an elevator dead, their ER will be instantly used at the start of the next floor.
- After falling in combat without an ER, the primary means of reviving is no longer energy. Players must use a ‘Spark of Life’ in order to revive in the Clockworks.
- Sparks of Life can be earned via missions, found in treasure blocks or purchased in bulk at a discount price in the Supply Depot. Sparks of Life cannot be purchased from the Supply Depot while in the Clockworks.
- If dead without a ER or Spark of Life, a Spark of Life can be activated for 50 energy. This price never escalates.
- Removed the ability to revive by sharing health as well as any heat sharing from reviving. Players may still revive each other using Sparks of Life.
- The old ‘Spark of Life’ crafting material has been renamed to ‘Storm Chaser’

Thanks ALOT, SEGA. You ruined another game...........
avatar
Superkamote
Admin

Posts : 161
Join date : 2011-05-08
Age : 28
Location : Manila, Philippines

View user profile

Back to top Go down

Re: Oh hey! Updates with battle sprites! That's good, right? No...

Post  Wilshire on Wed Jul 31, 2013 4:09 am

tis a sad day. but upside, i caught a mew!
avatar
Wilshire
Admin

Posts : 67
Join date : 2012-12-02
Age : 29
Location : SoCal USA

View user profile

Back to top Go down

Re: Oh hey! Updates with battle sprites! That's good, right? No...

Post  Edolas the Fallen on Wed Jul 31, 2013 12:30 pm

Meh, I like the Update.
Especially the fact that I have Ruby Very Happy

And I dont mind the Revive system ¬.¬
avatar
Edolas the Fallen

Posts : 37
Join date : 2013-05-15
Age : 24
Location : England. Land of Tea and Bad Weather.

View user profile

Back to top Go down

Re: Oh hey! Updates with battle sprites! That's good, right? No...

Post  alimiila on Wed Jul 31, 2013 5:37 pm

I don't mind the update,(okay, I do a little) I just have to get used to it! I feel all nooby...

alimiila

Posts : 54
Join date : 2013-02-22

View user profile

Back to top Go down

Re: Oh hey! Updates with battle sprites! That's good, right? No...

Post  Caelifer on Wed Jul 31, 2013 9:43 pm

alimiila wrote:I don't mind the update,(okay, I do a little) I just have to get used to it! I feel all nooby...

This is my general attitude towards it as well. I'm adapting, more or less. Stay positive, everyone!

_________________

Buh.
avatar
Caelifer
Admin

Posts : 323
Join date : 2011-05-07
Age : 27
Location : Singapore

View user profile

Back to top Go down

Re: Oh hey! Updates with battle sprites! That's good, right? No...

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum